Viewtiful Joe: Red Hot Rumble - 7.0/10
Publisher: Capcom
Developer: Clover Studios
Wireless Multiplayer: No
Game Sharing: No
Wireless LAN:Yes (Up to 4 players
Requires Memory Stick: Yes (300k Minimum)
Viewtiful Joe: Red Hot Rumble is Capcom’s first foray onto the Sony PSP
handheld for Viewtiful Joe, the wacky and insanely cool superhero that has
captured the eyes and enjoyment of gamers all around the world. Red Hot
Rumble, although offering a fighting type game much similar to the style of
Super Smash Bros., maintains all of the original coolness and comic-style
mayhem that has made the franchise so popular through the two original
titles for Gamecube and Playstation 2. Does Joe’s attempt at
side-scrolling, fighting mayhem connect a punch, or does it lay dead on the
floor?

Overview
Red Hot Rumble is a 2D, battle-style fighting game that incorpotes side
missions and battle points to intruige success. Through story mode you are
pitted up against your rivals for a place in the new Captain Blue movie, and
you also have the option of Trial Mode, that prepares you for challenges and
offers many mini-games. Red Hot Rumble plays, sounds and looks exactly like
the Gamecube version, so people hoping for a handheld version of the title
will be excited to know that the PSP version is on-par.

Gameplay – 7.0/10
Red Hot Rumble succeeds in some aspects, both as a
fighter and as a Viewtiful Joe title, but it also fails miserably in other
aspects. Control wise, it is one of the smoothest and easiest PSP games to
get accostomned too. Some people may even be surprised at the unbelievable
realism the title has in reference to character movement when compared to
the Gamecube and PS2 versions. Clover have made it incredibly easy to grasp
and have succeeded in incorporating “viewtiful” gameplay and adapting it to
a fighting style. Just as in previous VJ titles, all previous characters
moves are available, plus some extra ones, and VFX power is also available
to use, pending you collect gems and items during gameplay.
As is common in most fighters, players have the options of many different
forms of gameplay. Choosing Story-mode will have you vying for a spot on a
new movie. After you choose your character and exchange words with your
opponent (very cheesy), you begin your battle. Within these battles, you
are given side missions that you must aim to achieve in order to win the
fight, such as “Take down as many enemies as you can”, which will have you
compete against your opponent as well as re-appearing enemies. Whoever
takes down more enemies wins the battle. It is in situations like these
that alter the gaming experience of Red Hot Rumble. There is no doubt that
the idea is there, and if excecuted, can be pulled off quite well. But at
times, onscreen battle can become way too much, and you will find yourself
lost in the mayhem you once thought you loved and appreciated. It is quite
ironic that it is the chaos, so often incorporated with Viewtiful Joe, that
is a dent in the success of a game in the franchise. This problem is even
more apparent in VS mode, where you can battle against up to four different
opponents. At times there is so much happening on screen, you will lose
track of your character and stand smashing widly at the buttons, hoping to
pull off a special move to distinguish your character from within the chaos.

The real success in gameplay for Red Hot Rumble is multiplayer. You can
fight with up to four of your friends with adhoc LAN, and although the
action is just as insane as had you been playing against the CPU, it is the
knowledge that you are up against a friend that makes it all that much fun.
It is not perfect though, and the potential of the game really shines
through the multiplayer mayhem. Sometimes it is way too difficult to see
where your character is or what he is doing, and this can at times change
the outcome of the game. This is fine, but you should be able to always see
where your character is, instead of struggling to find him in a montage of
fire, stone and brim.
Overall, Red Hot Rumble is what you would expect from a Viewtiful Joe
fighter. It is not, however, a perfect transition. Although gameplay
itself is as great as ever, it is the actual ramifications of the gameplay
that make your screen packed to the brim in chaos and insane action. This
can be an advantage to a certain degree, but it may be too intense for some
gamers.

Graphics and Display – 7.5/10
Red Hot Rumble contains some pretty cool anime cutscenes that lead into
battles particularly in Story Mode. They look great on the PSP’s screen and
are a great addition for the title. They help maintain the Viewtiful Joe
feel and show the potential the franchise has as an animated series.
When comparing the PSP version to the Gamecube version, the two are
identical. The game itself, for both consoles, is very faithful to the
Viewtiful Joe name and contains all original character animations and
detail. It still has the cool cartoon/comic style look about it that,
although wearing a little thin, still gets the job done. It is what makes
Joe what he is, and it is great to see that the title has been ported to the
PSP successfully without any sacrifices to display and graphical output.
Overall, Viewtiful Joe: Red Hot Rumble looks great throughout and is
consistent graphically for the entire time. It is good to see a title that
is ported from console versions that is left relatively untouched.
Sound – 6/10
Nothing very exciting. Character voice-overs are heard in-menu, but are
very faint in-game and this is disappointing. Nothing incredibly
outstanding, and you can’t expect much else from a fighter, however, you
would expect more from a Viewtiful Joe title. What makes it slightly
disappointing though is that with so much on screen at any one time, it
would be cool to see a change it music and sound that reflects the wackiness
that is appearing on screen. This would help justify to the player the
mayhem that is happening, and would really give the game a movie-set feel,
which is where the game is set.

Value – 7.5/10
Catergorised as a “bargain-bin” title, retailing at about $50 when it is
released, you will be pleased with your purchase based on the retail price
point. As well as the Story Mode, Vs, and multiplayer gaming options, Trial
mode includes approxiamtnly 35 mini-games. Some of these
not-so-well-thought-up games can be fun, but others can just be extremely
bland, boring and stupid. They range from collecting item, to destroying
targets and enemies. Overall, a majority can be fun and addictive, but you
will find that most will just have you asking for more.
Red Hot Rumble does offer plenty for the Viewtiful Joe fan out there. If
you are new to the series, you may find that this title has enough to
entertain you and introduce you to the Viewtiful Joe universe.
Overall – 7/10
Viewtiful Joe: Red Hot Rumble is a decent fighter and brawler for the PSP.
It is nothing outstanding as a title, nor as a fighting game, but most
Viewtiful Joe fans will enjoy the title immensely. It is no comparison to
the original two titles though, and although is identical to the Gamecube
title, offers little more, except for the Trial mode which can be fun but
also just as much bland. If you are able to look beyond the crazyiness and
unbelievable chaos that can happen onscreen at times, then this is a title
you will gracefully add to your PSP collection. If you can’t, it is worthy
of a try, if not because it is a Viewtiful Joe title, and Joe is one of the
coolest video game characters ever created.
Submitted by calabreseboy
10/05/2006
1
Join MyPSP to vote for your favourite story!
More Info:
Viewtiful Joe: Red Hot Rumble
Other Reviews:
Related News: